--- title: "Shinkansen controller (Sony PlayStation 2)" --- {{% controller-page "tcpp20011" %}} This controller has two handles (13 power notches and 7+emergency brake notches), a D-Pad and 6 buttons (Select, Start, A, B, C, D). In addition, it provides a simple display, a door lamp and a 3.5 mm jack connector to plug a horn pedal. There are two rumble motors, one in each handle. Internally, it is a HID device with a vendor-specific class. | | | |-----------------------------|-------------------------------------------| | **Product name** | TAITO_DENSYA_CON_T02 | | **Manufacturer** | TAITO | | **Vendor ID** | 0x0AE4 | | **Product ID** | 0x0005 | | **Serial number** | TCPP20011 | | **USB standard descriptor** | [Link](/controllers/usb/descriptors/tcpp20011_standard-descriptor.txt) | | **HID report descriptor** | Not provided | ### Input The controller sends reports to the host (PS2) formed by 6 bytes: | Byte 1 | Byte 2 | Byte 3 | Byte 4 | Byte 5 | Byte 6 | |:------:|:------:|:------:|:------:|:-------:|:--------:| | Brake | Power | Pedal | D-Pad | Buttons | *Unused* | The values for the brake notch byte are the following. | Released | B1 | B2 | B3 | B4 | B5 | B6 | B7 | Emergency | Transition | |:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:---------:|:----------:| | 0x1C | 0x38 | 0x54 | 0x70 | 0x8B | 0xA7 | 0xC3 | 0xDF | 0xFB | 0xFF | The values for the power notch byte are listed below. | N | P1 | P2 | P3 | P4 | P5 | P6 | P7 | P8 | P9 | P10 | P11 | P12 | P13 | Transition | |:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----------:| | 0x12 | 0x24 | 0x36 | 0x48 | 0x5A | 0x6C | 0x7E | 0x90 | 0xA2 | 0xB4 | 0xC6 | 0xD7 | 0xE9 | 0xFB | 0xFF | The pedal byte has two possible values depending on the state of the pedal. | Released | Pressed | |:--------:|:-------:| | 0xFF | 0x00 | The D-pad byte represents the state of the arrow buttons. If two opposite directions are pressed simultaneously, the result is **Center** unless a third button is pressed. | N | NE | E | SE | S | SW | W | NW | None/Center | |:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:-----------:| | 0x00 | 0x01 | 0x02 | 0x03 | 0x04 | 0x05 | 0x06 | 0x07 | 0x08 | The button byte uses six bits to represent the state of the physical buttons. **0** means that the button is released and **1** that it is pressed. A bitmask can be used to retrieve the buttons. | Button 1 | Button 2 | Button 3 | Button 4 | Button 5 | Button 6 | |:--------:|:--------:|:--------:|:--------:|:--------:|:--------:| | D | C | B | A | SELECT | START | ### Output The controller supports receiving data via a control transfer to update the screen, turn on/off the door lamp and provide rumble. The setup packet is as follows: | bmRequestType | bRequest | wValue | wIndex | wLength | |:-------------:|:--------:|:------:|:------:|:-------:| | 0x40 | 0x09 | 0x0301 | 0x0000 | 0x0008 | The data sent to the controller follows the structure below. | Byte 1 | Byte 2 | Byte 3 | Byte 4 | Bytes 5-6 | Bytes 7-8 | |:-----------:|:-----------:|:--------------------------:|:-----------:|:-----------:|:---------:| | Left rumble | Right rumble| Door lamp + Limit approach | Speed gauge | Speedometer | ATC limit | * **Left/right rumble:** **0x00** is **Off**, **0x01** is **On**. * **Door lamp:** **0x0X** is **Off**, **0x8X** is **On**. * **Limit approach:** values between **0xX0** and **0xXA** representing the number of LEDs lit above the speedometer. In-game, these mark the 10 km/h right below the speed limit. * **Speed gauge:** values between **0x00** and **0x16** representing the number of LEDs lit on the speed gauge. LED #23 cannot be lit. In-game, these mark 15 km/h increments in the current speed, with one lit when speed is 1-15 km/h, two when 16-30 km/h, etc. * **Speedometer:** values between **0x0000** and **0x0999** representing the current speed. Values are encoded with **BCD 8421** (i.e. **120 km/h** should be represented as **0x0120**, NOT **0x0078**). * **ATC limit:** values between **0x0000** and **0x0999** representing the ATC speed limit. Values are encoded with **BCD 8421** (i.e. **120 km/h** should be represented as **0x0120**, NOT **0x0078**). Multi-byte values should be stored in **Little Endian**.