Train Mascon (Sony PlayStation 2)
Overview
![]() | Name | Train Mascon (Sony PlayStation 2) |
Release date | October 31, 2002 | |
Serial code | COTM-02001 | |
Notes |
Supported software (WIP)
Technical details
This controller has one handle (5 power notches and 8+emergency brake notches), a D-Pad and 7 buttons (Select, Start, A, B, C, Close, ATS). The A button can distinguish between “soft” and “hard” presses. In addition, the controller has four lamps: doors, ATS, 45 and 15.
Internally, it is a HID device with a vendor-specific class. The reported data depends on the notch cartridge inserted.
Product name | Unavailable |
Manufacturer | Unavailable |
Vendor ID | 0x1C06 |
Product ID | 0x77A7 |
Serial number | Unavailable |
USB standard descriptor | Unavailable |
HID report descriptor | Not provided |
Input
The controller sends reports to the host (PS2) formed by 4 bytes:
Byte 1 | Byte 2 | Byte 3 | Byte 4 |
---|---|---|---|
0x01 | Reverser+handle | Buttons 1 | Buttons 2 |
The reverser+handle byte combines two values representing the state of the reverser and the power/brake handle. The handle notch is represented sequentially starting from 0x1 (Emergency), brake notches from highest to lowest, N and power notches from lowest to highest.
Forward | Neutral | Backwards |
---|---|---|
0x2X | 0x0X | 0x1X |
The first button byte uses six bits to represent the state of the physical buttons. 0 means that the button is released and 1 that it is pressed. A bitmask can be used to retrieve the buttons.
Button 1 | Button 2 | Button 3 | Button 4 | Button 5 | Button 6 |
---|---|---|---|---|---|
ATS | Close | A (soft) | A (hard) | B | C |
The second button byte also uses six bits to represent the state of the physical buttons.
Button 1 | Button 2 | Button 3 | Button 4 | Button 5 | Button 6 |
---|---|---|---|---|---|
START | SELECT | UP | DOWN | LEFT | RIGHT |
Output
No details are known regarding internal functioning.