--- title: 'Two handle controller "Type 2" (Sony PlayStation 2)' --- {{% controller-page "tcpp20009" %}} This controller has two handles (5 power notches and 8+emergency brake notches), a D-Pad and 6 buttons (Select, Start, A, B, C, D). In addition, it provides a door lamp and a 3.5 mm jack connector to plug a horn pedal. There are two rumble motors, one in each handle. Internally, it is a HID device with a vendor-specific class. | | | |-----------------------------|-------------------------------------------| | **Product name** | TAITO_DENSYA_CON_T01 | | **Manufacturer** | TAITO | | **Vendor ID** | 0x0AE4 | | **Product ID** | 0x0004 | | **Serial number** | TCPP20010 | | **USB standard descriptor** | [Link](/controllers/usb/descriptors/tcpp20009_standard-descriptor.txt) | | **HID report descriptor** | Unavailable | ### Input The controller sends reports to the host (PS2) formed by 6 bytes: | Byte 1 | Byte 2 | Byte 3 | Byte 4 | Byte 5 | Byte 6 | |:------:|:------:|:------:|:------:|:------:|:-------:| | 0x01 | Brake | Power | Pedal | D-Pad | Buttons | The values for the brake notch byte are the following. | Released | B1 | B2 | B3 | B4 | B5 | B6 | B7 | B8 | Emergency | Transition | |:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:---------:|:----------:| | 0x79 | 0x8A | 0x94 | 0x9A | 0xA2 | 0xA8 | 0xAF | 0xB2 | 0xB5 | 0xB9 | 0xFF | The values for the power notch byte are listed below. | N | P1 | P2 | P3 | P4 | P5 | Transition | |:----:|:----:|:----:|:----:|:----:|:----:|:----------:| | 0x81 | 0x6D | 0x54 | 0x3F | 0x21 | 0x00 | 0xFF | The pedal byte has two possible values depending on the state of the pedal. | Released | Pressed | |:--------:|:-------:| | 0xFF | 0x00 | The D-pad byte represents the state of the arrow buttons. If two opposite directions are pressed simultaneously, the result is **Center** unless a third button is pressed. | N | NE | E | SE | S | SW | W | NW | None/Center | |:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:-----------:| | 0x00 | 0x01 | 0x02 | 0x03 | 0x04 | 0x05 | 0x06 | 0x07 | 0x08 | The button byte uses six bits to represent the state of the physical buttons. **0** means that the button is released and **1** that it is pressed. A bitmask can be used to retrieve the buttons. | Button 1 | Button 2 | Button 3 | Button 4 | Button 5 | Button 6 | |:--------:|:--------:|:--------:|:--------:|:--------:|:--------:| | B | A | C | D | SELECT | START | ### Output The controller supports receiving data via a control transfer to turn on/off the door lamp and provide rumble. The setup packet is as follows: | bmRequestType | bRequest | wValue | wIndex | wLength | |:-------------:|:--------:|:------:|:------:|:-------:| | 0x40 | 0x09 | 0x0301 | 0x0000 | 0x0002 | The data sent to the controller follows the structure below. | Byte 1 | Byte 2 | |:------:|:--------:| | Status | Function | * **Status:** defines whether the function specified in byte 2 is **Off** (**0x00**) or **On** (**0x01**). * **Function:** **0x01** is **Left rumble**, **0x02** is **Right rumble**, **0x03** is **Door lamp**.