mirror of
https://github.com/marcriera/ddgo-pnp-controller.git
synced 2025-04-19 10:09:27 +02:00
101 lines
2.7 KiB
Rust
101 lines
2.7 KiB
Rust
use std::fs::File;
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use std::io::Write;
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use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
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use crate::controller::physical::ControllerState;
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use bitflags::bitflags;
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pub const DESCRIPTORS: [u8; 48] = [
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0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
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0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
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0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
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];
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pub const STRINGS: [u8; 16] = [
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0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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];
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pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor {
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b_device_class: 0xFF,
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b_device_sub_class: 0x4,
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id_vendor: 0x0AE4,
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id_product: 0x0004,
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bcd_device: 0x0102,
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i_manufacturer: "TAITO",
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i_product: "Densha de Go! Plug & Play (Type 2 mode)",
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i_serial_number: "TCPP20010",
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};
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const POWER_NOTCHES: [u8; 6] = [0x81, 0x6D, 0x54, 0x3F, 0x21, 0x00];
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const BRAKE_NOTCHES: [u8; 10] = [0x79, 0x8A, 0x94, 0x9A, 0xA2, 0xA8, 0xAF, 0xB2, 0xB5, 0xB9];
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bitflags! {
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struct Buttons: u8 {
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const NONE = 0;
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const B = 1;
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const A = 2;
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const C = 4;
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const D = 8;
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const SELECT = 16;
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const START = 32;
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}
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}
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pub fn update_gadget(state: &mut ControllerState) {
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// Calculate data for handles
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let power = POWER_NOTCHES[state.power as usize];
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let brake = BRAKE_NOTCHES[state.brake as usize];
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// Calculate data for buttons
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let mut buttons = Buttons::NONE;
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if state.button_a {
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buttons.insert(Buttons::A)
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}
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if state.button_b {
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buttons.insert(Buttons::B)
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}
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if state.button_c {
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buttons.insert(Buttons::C)
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}
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if state.button_d {
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buttons.insert(Buttons::D)
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}
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if state.button_select {
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buttons.insert(Buttons::SELECT)
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}
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if state.button_start {
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buttons.insert(Buttons::START)
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}
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// Calculate data for D-pad
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let mut dpad: u8 = 0x8;
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if state.button_up {
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dpad = 0x0
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}
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if state.button_down {
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dpad = 0x4
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}
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if state.button_left {
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dpad = 0x6
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}
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if state.button_right {
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dpad = 0x2
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}
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if state.button_up & state.button_left {
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dpad = 0x7
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}
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if state.button_up & state.button_right {
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dpad = 0x1
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}
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if state.button_down & state.button_left {
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dpad = 0x5
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}
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if state.button_down & state.button_right {
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dpad = 0x3
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}
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// Assemble data and send it to endpoint
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let data = [0x1, brake, power, 0xFF, dpad, buttons.bits];
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if let Ok(mut file) = File::create(ENDPOINT1) {
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file.write(&data).ok();
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}
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}
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