ddgo-pnp-controller/src/controller/emulated/zkns001.rs
2025-03-23 21:21:45 +01:00

186 lines
6.1 KiB
Rust

use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
use crate::controller::physical::ControllerState;
use bitflags::bitflags;
use std::fs::File;
use std::io::Write;
pub const DESCRIPTORS: [u8; 80] = [
0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x00, 0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22,
0x5E, 0x00, 0x07, 0x05, 0x02, 0x03, 0x40, 0x00, 0x05, 0x07, 0x05, 0x81, 0x03, 0x40, 0x00, 0x05,
0x09, 0x04, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x00, 0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22,
0x5E, 0x00, 0x07, 0x05, 0x02, 0x03, 0x40, 0x00, 0x05, 0x07, 0x05, 0x81, 0x03, 0x40, 0x00, 0x05,
];
pub const STRINGS: [u8; 16] = [
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor {
b_device_class: 0x0,
b_device_sub_class: 0x0,
id_vendor: 0x33DD,
id_product: 0x0001,
bcd_device: 0x0106,
i_manufacturer: "TAITO",
i_product: "Densha de Go! Plug & Play (NS One Handle mode)",
i_serial_number: "ZKNS-001",
};
pub const HID_REPORT_DESCRIPTOR: [u8; 94] = [
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x09, 0x05, // Usage (Game Pad)
0xA1, 0x01, // Collection (Application)
0x15, 0x00, // Logical Minimum (0)
0x25, 0x01, // Logical Maximum (1)
0x35, 0x00, // Physical Minimum (0)
0x45, 0x01, // Physical Maximum (1)
0x75, 0x01, // Report Size (1)
0x95, 0x0E, // Report Count (14)
0x05, 0x09, // Usage Page (Button)
0x19, 0x01, // Usage Minimum (0x01)
0x29, 0x0E, // Usage Maximum (0x0E)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x95, 0x02, // Report Count (2)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x25, 0x07, // Logical Maximum (7)
0x46, 0x3B, 0x01, // Physical Maximum (315)
0x75, 0x04, // Report Size (4)
0x95, 0x01, // Report Count (1)
0x65, 0x14, // Unit (System: English Rotation, Length: Centimeter)
0x09, 0x39, // Usage (Hat switch)
0x81, 0x42, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)
0x65, 0x00, // Unit (None)
0x95, 0x01, // Report Count (1)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x26, 0xFF, 0x00, // Logical Maximum (255)
0x46, 0xFF, 0x00, // Physical Maximum (255)
0x09, 0x30, // Usage (X)
0x09, 0x31, // Usage (Y)
0x09, 0x32, // Usage (Z)
0x09, 0x35, // Usage (Rz)
0x75, 0x08, // Report Size (8)
0x95, 0x04, // Report Count (4)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x75, 0x08, // Report Size (8)
0x95, 0x01, // Report Count (1)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x0A, 0x4F, 0x48, // Usage (0x484F)
0x75, 0x08, // Report Size (8)
0x95, 0x08, // Report Count (8)
0xB1,
0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x0A, 0x4F, 0x48, // Usage (0x484F)
0x91,
0x02, // Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0xC0, // End Collection
];
const POWER_NOTCHES: [u8; 6] = [0x80, 0x9F, 0xB7, 0xCE, 0xE6, 0xFF];
const BRAKE_NOTCHES: [u8; 10] = [0x80, 0x65, 0x57, 0x49, 0x3C, 0x2E, 0x20, 0x13, 0x05, 0x00];
bitflags! {
struct Buttons1: u8 {
const NONE = 0;
const Y = 1;
const B = 2;
const A = 4;
const X = 8;
const L = 16;
const R = 32;
const ZL = 64;
}
struct Buttons2: u8 {
const NONE = 0;
const SELECT = 1;
const START = 2;
const HOME = 16;
}
}
pub fn update_gadget(state: &mut ControllerState) {
// Calculate data for handles
let mut handle = POWER_NOTCHES[state.power as usize];
if state.brake > 0 {
handle = BRAKE_NOTCHES[state.brake as usize];
}
// Calculate data for buttons
let mut buttons1 = Buttons1::NONE;
let mut buttons2 = Buttons2::NONE;
if !state.button_select_hold && state.button_select && state.button_left {
buttons1.insert(Buttons1::L);
state.combo = true;
}
if !state.button_select_hold && state.button_select && state.button_right {
buttons1.insert(Buttons1::R);
state.combo = true;
}
if !state.button_select_hold && state.button_start && state.button_select {
buttons2.insert(Buttons2::HOME);
state.combo = true;
}
if state.button_a {
buttons1.insert(Buttons1::Y)
}
if state.button_b {
buttons1.insert(Buttons1::B)
}
if state.button_c {
buttons1.insert(Buttons1::A)
}
if state.button_d {
buttons1.insert(Buttons1::X)
}
if state.brake == 9 {
buttons1.insert(Buttons1::ZL)
}
if !state.combo && state.button_start {
buttons2.insert(Buttons2::START)
}
if !state.combo && state.button_select_hold {
buttons2.insert(Buttons2::SELECT)
}
// Calculate data for D-pad
let mut dpad: u8 = 0xF;
if state.button_up {
dpad = 0x0
}
if state.button_down {
dpad = 0x4
}
if !state.combo && state.button_left {
dpad = 0x6
}
if !state.combo && state.button_right {
dpad = 0x2
}
if !state.combo && state.button_up & state.button_left {
dpad = 0x7
}
if !state.combo && state.button_up & state.button_right {
dpad = 0x1
}
if !state.combo && state.button_down & state.button_left {
dpad = 0x5
}
if !state.combo && state.button_down & state.button_right {
dpad = 0x3
}
// Assemble data and send it to gadget
let data = [
buttons1.bits,
buttons2.bits,
dpad,
0x80,
handle,
0x80,
0x80,
0x00,
];
if let Ok(mut file) = File::create(ENDPOINT1) {
file.write(&data).ok();
}
}