Texture converter for Densha de Go! Final
DgfTxmConvert | ||
.gitattributes | ||
.gitignore | ||
DgfTxmConvert.sln | ||
README.md |
Densha de Go! Final Texture Converter
This program allows you to extract and inject textures for DDG Final.
Requirements
Requires LibDgf
Usage
The following commands are available. For arguments please use the --help
option.
convert-dat
: Unpacks a .DAT container of textures and converts everything to PNG.convert-txm
: Converts a single .TXM file to PNG.replace-dat
: Imports and replaces a list of images into a .DAT file. Requires a text file with a line for each texture to be replaced, consisting of the index number and the path to the corresponding image (can be relative to working directory).
Other
There is some code for bulk convert all .DAT/.TXM files in a directory, along with some code for Aqualead texture/image formats. Modify the program as necessary yourself to use them.