Tweak PSMCT32 conversion to match with PC version
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0f86b0434b
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1 changed files with 4 additions and 3 deletions
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@ -134,7 +134,7 @@ namespace LibDgf.Graphics
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bw.Write(pixel.R);
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bw.Write(pixel.R);
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bw.Write(pixel.G);
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bw.Write(pixel.G);
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bw.Write(pixel.B);
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bw.Write(pixel.B);
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bw.Write((byte)((pixel.A + 1) >> 1));
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bw.Write(pixel.A); // Should be halved, but full range is used on PC
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}
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}
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else
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else
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{
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{
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@ -239,8 +239,9 @@ namespace LibDgf.Graphics
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byte r = br.ReadByte();
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byte r = br.ReadByte();
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byte g = br.ReadByte();
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byte g = br.ReadByte();
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byte b = br.ReadByte();
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byte b = br.ReadByte();
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int a = br.ReadByte() * 2;
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//int a = br.ReadByte() * 2;
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if (a > 255) a = 255;
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//if (a > 255) a = 255;
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byte a = br.ReadByte(); // Should be doubled, but full scale is used on PC
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row[x] = new Rgba32(r, g, b, (byte)a);
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row[x] = new Rgba32(r, g, b, (byte)a);
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}
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}
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}
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}
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