Add mesh reading and conversion support
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25 changed files with 2212 additions and 9 deletions
243
LibDgf/Ps2/Vif/VifEmulator.cs
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243
LibDgf/Ps2/Vif/VifEmulator.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace LibDgf.Ps2.Vif
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{
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public class VifEmulator
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{
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public delegate void VuMpgActivate(ushort? address, bool waitGif);
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VuVector[] memory;
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VifRegisters registers;
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bool maskPath3;
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public VifEmulator()
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{
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memory = new VuVector[1024];
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for (int i = 0; i < memory.Length; ++i)
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{
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memory[i] = new VuVector();
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}
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registers = new VifRegisters();
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}
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public VuVector[] VuMemory => memory;
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public VifRegisters Registers => registers;
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public void Process(BinaryReader br, int dataLength, VuMpgActivate onVuMpgActivate)
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{
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var startPos = br.BaseStream.Position;
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var endPos = startPos + dataLength;
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while (br.BaseStream.Position < endPos)
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{
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var vifcode = new VifCode { Value = br.ReadUInt32() };
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registers.Code = vifcode;
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//if ((vifcode.CmdWithoutInterrupt & VifCodeCmd.Unpack) != VifCodeCmd.Unpack)
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//{
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// Console.WriteLine($"VIFcode: {vifcode.CmdWithoutInterrupt} NUM={vifcode.Num} IMMEDIATE={vifcode.Immediate:x4}");
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//}
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switch (vifcode.CmdWithoutInterrupt)
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{
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case VifCodeCmd.Nop:
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break;
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case VifCodeCmd.StCycl:
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registers.Cycle = vifcode.Immediate;
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break;
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case VifCodeCmd.Offset:
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registers.Ofst = (uint)(vifcode.Immediate & 0x3ff);
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registers.Stat_Dbf = false;
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registers.TopS = registers.Base;
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break;
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case VifCodeCmd.Base:
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registers.Base = (uint)(vifcode.Immediate & 0x3ff);
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break;
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case VifCodeCmd.Itop:
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registers.ITopS = (uint)(vifcode.Immediate & 0x3ff);
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break;
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case VifCodeCmd.StMod:
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registers.Mode = (uint)(vifcode.Immediate & 3);
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break;
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case VifCodeCmd.MskPath3:
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maskPath3 = (vifcode.Immediate & 0x8000) != 0;
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break;
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case VifCodeCmd.Mark:
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registers.Mark = vifcode.Immediate;
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break;
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case VifCodeCmd.FlushE:
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case VifCodeCmd.Flush:
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case VifCodeCmd.FlushA:
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// Microprogram is run synchronously in emulation
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break;
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case VifCodeCmd.MsCal:
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registers.DoubleBufferSwap();
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onVuMpgActivate?.Invoke(vifcode.Immediate, false);
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break;
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case VifCodeCmd.MsCnt:
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registers.DoubleBufferSwap();
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onVuMpgActivate?.Invoke(null, false);
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break;
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case VifCodeCmd.MsCalF:
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registers.DoubleBufferSwap();
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onVuMpgActivate?.Invoke(vifcode.Immediate, true);
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break;
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case VifCodeCmd.StMask:
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registers.Mask = br.ReadUInt32();
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break;
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case VifCodeCmd.StRow:
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registers.R[0] = br.ReadUInt32();
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registers.R[1] = br.ReadUInt32();
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registers.R[2] = br.ReadUInt32();
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registers.R[3] = br.ReadUInt32();
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break;
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case VifCodeCmd.StCol:
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registers.C[0] = br.ReadUInt32();
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registers.C[1] = br.ReadUInt32();
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registers.C[2] = br.ReadUInt32();
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registers.C[3] = br.ReadUInt32();
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break;
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case VifCodeCmd.Mpg:
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{
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if (!CheckAlignment(br, startPos, 8))
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throw new InvalidDataException("MPG data is not aligned.");
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//Console.WriteLine($"MPG load at 0x{vifcode.Immediate * 8:x4}");
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// Skip MPG since we don't have a VU to execute it on
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int skipLength = vifcode.Num;
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if (skipLength == 0) skipLength = 256;
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skipLength *= 8;
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br.BaseStream.Seek(skipLength, SeekOrigin.Current);
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break;
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}
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case VifCodeCmd.Direct:
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case VifCodeCmd.DirectHl:
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{
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if (!CheckAlignment(br, startPos, 16))
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throw new InvalidDataException("Direct data is not aligned.");
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//Console.WriteLine($"Direct transfer");
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// TODO: handle GIFtag
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int skipLength = vifcode.Immediate;
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if (skipLength == 0) skipLength = 65536;
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skipLength *= 16;
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br.BaseStream.Seek(skipLength, SeekOrigin.Current);
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break;
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}
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default:
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if ((vifcode.Cmd & VifCodeCmd.Unpack) == VifCodeCmd.Unpack)
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{
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ProcessVifCodeUnpack(br);
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AlignReader(br, startPos, 4);
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break;
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}
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else
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{
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throw new InvalidDataException("Invalid VIFcode command");
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}
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}
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}
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}
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void ProcessVifCodeUnpack(BinaryReader br)
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{
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var vifcode = (VifCodeUnpack)registers.Code;
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registers.Num = vifcode.Num;
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//Console.WriteLine($"VIFcode: {VifCodeCmd.Unpack} vn={vifcode.Vn} vl={vifcode.Vl} NUM={vifcode.Num} ADDR={vifcode.Address:x4} FLG={vifcode.Flag} USN={vifcode.Unsigned} m={vifcode.Mask}");
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int addr = (int)((vifcode.Flag ? registers.TopS : 0) + vifcode.Address);
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int cycle = 0;
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bool isV4_5 = vifcode.Vn == VifUnpackVnType.V4 && vifcode.Vl == VifUnpackVlType.L_5;
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while (registers.Num > 0)
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{
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VuVector result = default;
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bool doSkip = false;
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bool doMode;
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bool doMask;
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if (registers.CycleCl >= registers.CycleWl)
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{
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doMode = true;
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doMask = false;
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// Skipping write
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if (cycle < registers.CycleWl)
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{
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// Write when under write limit
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result = br.ReadOneVifCodeUnpack(vifcode);
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}
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if (cycle == registers.CycleWl - 1)
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{
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doSkip = true;
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}
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}
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else
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{
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// Filling write
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throw new NotImplementedException("Filling write not implemented");
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}
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// Write result
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result = ApplyMaskAndMode(result, doMode && !isV4_5, doMask);
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memory[addr++] = result;
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--registers.Num;
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// TODO: figure out the proper behavior for filling write
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if (doSkip)
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{
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addr += registers.CycleCl - registers.CycleWl;
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cycle = 0;
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}
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else
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{
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++cycle;
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}
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}
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}
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VuVector ApplyMaskAndMode(VuVector vector, bool doMode, bool doMask)
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{
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if (!doMode && !doMask) return vector;
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uint x = vector.X.Packed;
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uint y = vector.Y.Packed;
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uint z = vector.Z.Packed;
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uint w = vector.W.Packed;
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if (doMask)
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{
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throw new NotImplementedException("Masking not implemented");
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}
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if (doMode)
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{
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switch (registers.ModeMod)
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{
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case VifMode.None:
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break;
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default:
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throw new NotImplementedException("Addition decompression write not implemented");
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}
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}
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return new VuVector
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{
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X = new VuFloat { Packed = x },
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Y = new VuFloat { Packed = y },
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Z = new VuFloat { Packed = z },
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W = new VuFloat { Packed = w },
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};
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}
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// Alignment in bytes
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static void AlignReader(BinaryReader br, long startPos, int alignment)
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{
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var read = br.BaseStream.Position - startPos;
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var aligned = (read + alignment - 1) / alignment * alignment;
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br.BaseStream.Seek(aligned - read, SeekOrigin.Current);
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}
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static bool CheckAlignment(BinaryReader br, long startPos, int alignment)
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{
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var read = br.BaseStream.Position - startPos;
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var aligned = (read + alignment - 1) / alignment * alignment;
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return read == aligned;
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}
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}
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}
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