21 lines
498 B
C#
21 lines
498 B
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace LibDgf.Mesh
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{
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public class TdbTexture
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{
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public ushort DatIndex { get; set; }
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public ushort ImageBufferBase { get; set; }
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public ushort ClutBufferBase { get; set; }
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public void Read(BinaryReader br)
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{
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DatIndex = br.ReadUInt16();
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ImageBufferBase = br.ReadUInt16();
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ClutBufferBase = br.ReadUInt16();
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}
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}
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}
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