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using System;
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using System;
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using OpenBveApi.Runtime;
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using OpenBveApi.Runtime;
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namespace OpenbveFcmbPlugin
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namespace OpenbveFcmbTrainPlugin
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{
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{
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/// <summary>The interface to be implemented by the plugin.</summary>
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/// <summary>The interface to be implemented by the plugin.</summary>
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public partial class OpenbveFcmbPlugin : IRuntime
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public partial class OpenbveFcmbTrainPlugin : IRuntime
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{
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{
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/// <summary>Holds the aspect last reported to the plugin in the SetSignal call.</summary>
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/// <summary>Holds the aspect last reported to the plugin in the SetSignal call.</summary>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{9197FFA4-D95A-410C-A705-4E7CD187546A}</ProjectGuid>
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<ProjectGuid>{9197FFA4-D95A-410C-A705-4E7CD187546A}</ProjectGuid>
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<OutputType>Library</OutputType>
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<OutputType>Library</OutputType>
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<RootNamespace>OpenBveFcmbPlugin</RootNamespace>
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<RootNamespace>OpenBveFcmbTrainPlugin</RootNamespace>
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<AssemblyName>OpenBveFcmbPlugin</AssemblyName>
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<AssemblyName>OpenBveFcmbTrainPlugin</AssemblyName>
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<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="OpenBveFcmbPlugin.cs" />
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<Compile Include="OpenBveFcmbTrainPlugin.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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