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17 changed files with 432 additions and 1239 deletions

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@ -1,8 +1,8 @@
[package]
name = "ddgo-pnp-controller"
version = "1.2.1"
edition = "2024"
version = "1.0.0"
edition = "2021"
[dependencies]
bitflags = "1.3.2"
evdev = "0.12.2"
evdev = "0.12.1"

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@ -16,33 +16,19 @@ This mod allows you to use your Densha de GO! Plug & Play as a USB controller fo
4. Plug the USB drive to the OTG adapter, plug the adapter to the Plug & Play and plug the data cable to the adapter and a power source.
5. Turn on the Plug & Play. The door lamp will turn on to show the installation has begun. Once it has finished, the lamp will turn off. Turn off the unit and remove everything.
## Uninstallation
To completely remove the mod, follow these steps. **You need the backup of the original kernel created during installation**.
1. Prepare the USB flash drive by formatting it with a single FAT32 partition.
2. Download the latest release from the [Releases](https://github.com/MarcRiera/ddgo-pnp-controller/releases) section.
3. Extract the content to the root of the USB drive.
4. Create an empty file named `revert` on the root of the USB drive.
5. Put the original (backup) files `uImage` and `mali.ko` into a folder named `BACKUP` on the root of the USB drive.
6. Plug the USB drive to the OTG adapter, plug the adapter to the Plug & Play and plug the data cable to the adapter and a power source.
7. Turn on the Plug & Play. The door lamp will turn on to show the uninstallation has begun. Once it has finished, the lamp will turn off. Turn off the unit and remove everything.
## Usage
Connect the Plug & Play to a PC or console using the data cable. Press one of the following button combinations to select the controller you want to emulate:
| Controller | Button combination | Notes |
|-----------------------------------------|--------------------------|--------------------------------------------------|
| One handle controller (Nintendo Switch) | UP | SELECT+START=HOME, SELECT+LEFT=L, SELECT+RIGHT=R |
| Two handle controller (PC) | RIGHT | D-Pad is mapped to SELECT+ABCD |
| Two handle controller (PS1) | DOWN + Power handle at 0 | Hold D to disable handles and enable D-Pad |
| Two handle controller "Type 2" (PS2) | D | |
| Shinkansen controller (PS2) | B | Power notches are mapped to P2-P4-P7-P10-P13 |
| Multi Train Controller (PS2) - P4/B7 | C + Power handle at 0 | SELECT+A=A2, SELECT+D=ATS, SELECT+D-Pad=Reverser |
| Multi Train Controller (PS2) - P4/B2-B7 | C + Power handle at 1 | SELECT+A=A2, SELECT+D=ATS, SELECT+D-Pad=Reverser |
| Multi Train Controller (PS2) - P5/B5 | C + Power handle at 2 | SELECT+A=A2, SELECT+D=ATS, SELECT+D-Pad=Reverser |
| Multi Train Controller (PS2) - P5/B7 | C + Power handle at 3 | SELECT+A=A2, SELECT+D=ATS, SELECT+D-Pad=Reverser |
| Controller | Button combination | Notes |
|-----------------------------------------|-----------------------|--------------------------------------------------|
| One handle controller (Nintendo Switch) | UP | SELECT+START=HOME, SELECT+LEFT=L, SELECT+RIGHT=R |
| Two handle controller (PC) | RIGHT | D-Pad is mapped to SELECT+ABCD |
| Two handle controller "Type 2" (PS2) | D | |
| Shinkansen controller (PS2) | B | Power notches are mapped to P2-P4-P7-P10-P13 |
| Multi Train Controller (PS2) - P4/B7 | C + Power handle at 0 | SELECT+A=A2, SELECT+D=ATS, SELECT+D-Pad=Reverser |
| Multi Train Controller (PS2) - P4/B2-B6 | C + Power handle at 1 | SELECT+A=A2, SELECT+D=ATS, SELECT+D-Pad=Reverser |
| Multi Train Controller (PS2) - P5/B5 | C + Power handle at 2 | SELECT+A=A2, SELECT+D=ATS, SELECT+D-Pad=Reverser |
Hold the buttons until the controller vibrates to confirm selection. If no button is pressed, you can play with the Plug & Play as usual.

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@ -33,25 +33,6 @@ if ! mount -o remount,rw /; then
error_exit
fi
# Create backup folder
mkdir -p "${USB_ROOT}/BACKUP"
# Revert changes flag detected, restore original files
if [ -f "${USB_ROOT}/revert" ]; then
if [ ! -f "${USB_ROOT}/BACKUP/uImage" ] || [ ! -f "${USB_ROOT}/BACKUP/mali.ko" ]; then
echo "Backup not found, cannot revert."
error_exit
fi
cp "${USB_ROOT}/BACKUP/uImage" /tmp/boot/uImage
cp "${USB_ROOT}/BACKUP/mali.ko" /lib/modules/3.4.113/extra/mali.ko
rm /etc/init.d/S40usbotg
rm /usr/bin/rndis-gadget.sh
rm /usr/bin/ddgo-pnp-controller
rm "${USB_ROOT}/revert"
poweroff
exit
fi
# Backup original kernel
if [ ! -f "${USB_ROOT}/BACKUP/uImage" ] && [ ! -f "/usr/bin/input_relay" ] && [ ! -f "/usr/bin/ddgo-pnp-controller" ]; then
if ! cp /tmp/boot/uImage "${USB_ROOT}/BACKUP/"; then

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@ -1,2 +1,2 @@
pub mod emulated;
pub mod physical;
pub mod emulated;

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@ -1,22 +1,22 @@
use std::fs;
use std::fs::File;
use std::io::{Read, Write};
use std::path::Path;
use std::process::Command;
use std::thread;
use std::thread::sleep;
use std::time::Duration;
use std::fs;
use std::fs::File;
use std::io::{Read, Write};
use std::process::Command;
use std::path::Path;
use crate::controller::physical::ControllerState;
mod dgoc44u;
mod slph00051;
mod sotp031201_p4b2b7;
mod sotp031201_p4b7;
mod sotp031201_p5b5;
mod sotp031201_p5b7;
mod tcpp20009;
mod tcpp20011;
mod sotp031201_p4b7;
mod sotp031201_p4b2b7;
mod sotp031201_p5b5;
mod sotp031201_p5b7;
mod vok00106;
mod zkns001;
const FFS_MOUNT: &str = "/tmp/ffs";
@ -33,8 +33,8 @@ pub enum ControllerModel {
SOTP031201P4B2B7,
SOTP031201P5B5,
SOTP031201P5B7,
VOK00106,
ZKNS001,
SLPH00051,
}
pub struct DeviceDescriptor {
@ -55,76 +55,49 @@ pub fn set_model(state: &ControllerState) -> Option<ControllerModel> {
if state.button_right {
model_name = "DGOC44-U";
model = ControllerModel::DGOC44U;
descriptors = (
&dgoc44u::DEVICE_DESCRIPTOR,
&dgoc44u::DESCRIPTORS,
&dgoc44u::STRINGS,
);
} else if state.button_up {
descriptors = (&dgoc44u::DEVICE_DESCRIPTOR, &dgoc44u::DESCRIPTORS, &dgoc44u::STRINGS);
}
else if state.button_up {
model_name = "ZKNS-001";
model = ControllerModel::ZKNS001;
descriptors = (
&zkns001::DEVICE_DESCRIPTOR,
&zkns001::DESCRIPTORS,
&zkns001::STRINGS,
);
} else if state.button_down && state.power == 0 {
model_name = "SLPH-00051";
model = ControllerModel::SLPH00051;
descriptors = (
&slph00051::DEVICE_DESCRIPTOR,
&slph00051::DESCRIPTORS,
&slph00051::STRINGS,
);
} else if state.button_d {
descriptors = (&zkns001::DEVICE_DESCRIPTOR, &zkns001::DESCRIPTORS, &zkns001::STRINGS);
}
else if state.button_d {
model_name = "TCPP-20009";
model = ControllerModel::TCPP20009;
descriptors = (
&tcpp20009::DEVICE_DESCRIPTOR,
&tcpp20009::DESCRIPTORS,
&tcpp20009::STRINGS,
);
} else if state.button_b {
descriptors = (&tcpp20009::DEVICE_DESCRIPTOR, &tcpp20009::DESCRIPTORS, &tcpp20009::STRINGS);
}
else if state.button_b {
model_name = "TCPP-20011";
model = ControllerModel::TCPP20011;
descriptors = (
&tcpp20011::DEVICE_DESCRIPTOR,
&tcpp20011::DESCRIPTORS,
&tcpp20011::STRINGS,
);
} else if state.button_c && state.power == 0 {
descriptors = (&tcpp20011::DEVICE_DESCRIPTOR, &tcpp20011::DESCRIPTORS, &tcpp20011::STRINGS);
}
else if state.button_c && state.power == 0 {
model_name = "SOTP-031201 (P4/B7 mode)";
model = ControllerModel::SOTP031201P4B7;
descriptors = (
&sotp031201_p4b7::DEVICE_DESCRIPTOR,
&sotp031201_p4b7::DESCRIPTORS,
&sotp031201_p4b7::STRINGS,
);
} else if state.button_c && state.power == 1 {
descriptors = (&sotp031201_p4b7::DEVICE_DESCRIPTOR, &sotp031201_p4b7::DESCRIPTORS, &sotp031201_p4b7::STRINGS);
}
else if state.button_c && state.power == 1 {
model_name = "SOTP-031201 (P4/B2-B7 mode)";
model = ControllerModel::SOTP031201P4B2B7;
descriptors = (
&sotp031201_p4b2b7::DEVICE_DESCRIPTOR,
&sotp031201_p4b2b7::DESCRIPTORS,
&sotp031201_p4b2b7::STRINGS,
);
} else if state.button_c && state.power == 2 {
descriptors = (&sotp031201_p4b2b7::DEVICE_DESCRIPTOR, &sotp031201_p4b2b7::DESCRIPTORS, &sotp031201_p4b2b7::STRINGS);
}
else if state.button_c && state.power == 2 {
model_name = "SOTP-031201 (P5/B5 mode)";
model = ControllerModel::SOTP031201P5B5;
descriptors = (
&sotp031201_p5b5::DEVICE_DESCRIPTOR,
&sotp031201_p5b5::DESCRIPTORS,
&sotp031201_p5b5::STRINGS,
);
} else if state.button_c && state.power == 3 {
descriptors = (&sotp031201_p5b5::DEVICE_DESCRIPTOR, &sotp031201_p5b5::DESCRIPTORS, &sotp031201_p5b5::STRINGS);
}
/* else if state.button_c && state.power == 3 {
model_name = "SOTP-031201 (P5/B7 mode)";
model = ControllerModel::SOTP031201P5B7;
descriptors = (
&sotp031201_p5b7::DEVICE_DESCRIPTOR,
&sotp031201_p5b7::DESCRIPTORS,
&sotp031201_p5b7::STRINGS,
);
} else {
descriptors = (&sotp031201_p5b7::DEVICE_DESCRIPTOR, &sotp031201_p5b7::DESCRIPTORS, &sotp031201_p5b7::STRINGS);
}
else if state.button_a {
model_name = "VOK-00106";
model = ControllerModel::VOK00106;
descriptors = (&vok00106::DEVICE_DESCRIPTOR, &vok00106::DESCRIPTORS, &vok00106::STRINGS);
} */
else {
println!("ddgo-pnp-controller: No controller selected, starting RNDIS gadget.");
Command::new("rndis-gadget.sh").output().ok();
return None;
@ -157,12 +130,12 @@ pub fn set_state(state: &mut ControllerState, model: &ControllerModel) {
ControllerModel::SOTP031201P5B7 => {
sotp031201_p5b7::update_gadget(state);
}
ControllerModel::VOK00106 => {
vok00106::update_gadget(state);
}
ControllerModel::ZKNS001 => {
zkns001::update_gadget(state);
}
ControllerModel::SLPH00051 => {
slph00051::update_gadget(state);
}
}
}
@ -178,9 +151,6 @@ pub fn handle_ctrl_transfer(model: ControllerModel, data: &[u8]) {
ControllerModel::ZKNS001 => {
report = Some(&zkns001::HID_REPORT_DESCRIPTOR);
}
ControllerModel::SLPH00051 => {
report = Some(&slph00051::HID_REPORT_DESCRIPTOR);
}
_ => {
report = None;
}
@ -193,38 +163,25 @@ pub fn handle_ctrl_transfer(model: ControllerModel, data: &[u8]) {
}
None => (),
}
} else {
match model {
ControllerModel::SLPH00051 => {
slph00051::handle_ctrl_transfer(data);
}
_ => (),
}
}
else if data[1] == 9 {
}
}
fn init_gadget(
model: &ControllerModel,
(device, descriptors, strings): (&DeviceDescriptor, &[u8], &[u8]),
) {
fn init_gadget(model: &ControllerModel, (device, descriptors, strings): (&DeviceDescriptor, &[u8], &[u8])) {
// Init g_ffs kernel module
Command::new("modprobe")
.arg("g_ffs")
.arg(String::from("bDeviceClass=") + &device.b_device_class.to_string())
.arg(String::from("bDeviceSubClass=") + &device.b_device_sub_class.to_string())
.arg(String::from("idVendor=") + &device.id_vendor.to_string())
.arg(String::from("idProduct=") + &device.id_product.to_string())
.arg(String::from("bcdDevice=") + &device.bcd_device.to_string())
.arg(String::from("iManufacturer=") + device.i_manufacturer)
.arg(String::from("iProduct=") + device.i_product)
.arg(String::from("iSerialNumber=") + device.i_serial_number)
.output()
.ok();
Command::new("mkdir").args(["-p", &FFS_MOUNT]).output().ok();
Command::new("mount")
.args(["-t", "functionfs", "ffs", &FFS_MOUNT])
.output()
.ok();
Command::new("modprobe").arg("g_ffs")
.arg(String::from("bDeviceClass=")+&device.b_device_class.to_string())
.arg(String::from("bDeviceSubClass=")+&device.b_device_sub_class.to_string())
.arg(String::from("idVendor=")+&device.id_vendor.to_string())
.arg(String::from("idProduct=")+&device.id_product.to_string())
.arg(String::from("bcdDevice=")+&device.bcd_device.to_string())
.arg(String::from("iManufacturer=")+device.i_manufacturer)
.arg(String::from("iProduct=")+device.i_product)
.arg(String::from("iSerialNumber=")+device.i_serial_number)
.output().ok();
Command::new("mkdir").args(["-p",&FFS_MOUNT]).output().ok();
Command::new("mount").args(["-t","functionfs","ffs",&FFS_MOUNT]).output().ok();
let controller_model = model.clone();
@ -253,46 +210,14 @@ fn init_gadget(
// Init Android Gadget for old 3.4 kernel
let gadget = Path::new(&ANDROID_GADGET);
if gadget.is_dir() {
fs::write(
gadget.join(Path::new("bDeviceClass")),
&device.b_device_class.to_string(),
)
.ok();
fs::write(
gadget.join(Path::new("bDeviceSubClass")),
&device.b_device_sub_class.to_string(),
)
.ok();
fs::write(
gadget.join(Path::new("idVendor")),
format!("{:x}", &device.id_vendor),
)
.ok();
fs::write(
gadget.join(Path::new("idProduct")),
format!("{:x}", &device.id_product),
)
.ok();
fs::write(
gadget.join(Path::new("bcdDevice")),
format!("{:x}", &device.bcd_device),
)
.ok();
fs::write(
gadget.join(Path::new("iManufacturer")),
&device.i_manufacturer.to_string(),
)
.ok();
fs::write(
gadget.join(Path::new("iProduct")),
&device.i_product.to_string(),
)
.ok();
fs::write(
gadget.join(Path::new("iSerial")),
&device.i_serial_number.to_string(),
)
.ok();
fs::write(gadget.join(Path::new("bDeviceClass")), &device.b_device_class.to_string()).ok();
fs::write(gadget.join(Path::new("bDeviceSubClass")), &device.b_device_sub_class.to_string()).ok();
fs::write(gadget.join(Path::new("idVendor")), format!("{:x}", &device.id_vendor)).ok();
fs::write(gadget.join(Path::new("idProduct")), format!("{:x}", &device.id_product)).ok();
fs::write(gadget.join(Path::new("bcdDevice")), format!("{:x}", &device.bcd_device)).ok();
fs::write(gadget.join(Path::new("iManufacturer")), &device.i_manufacturer.to_string()).ok();
fs::write(gadget.join(Path::new("iProduct")), &device.i_product.to_string()).ok();
fs::write(gadget.join(Path::new("iSerial")), &device.i_serial_number.to_string()).ok();
fs::write(gadget.join(Path::new("functions")), "ffs").ok();
fs::write(gadget.join(Path::new("f_ffs/aliases")), "ffs").ok();
fs::write(gadget.join(Path::new("enable")), "1").ok();

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@ -1,65 +1,53 @@
use std::fs::File;
use std::io::Write;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
use crate::controller::physical::ControllerState;
use std::io::{Write};
use bitflags::bitflags;
use crate::controller::physical::ControllerState;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
pub const DESCRIPTORS: [u8; 66] = [
0x01, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00, 0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22,
0x3F, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x05, 0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00,
0x00, 0x00, 0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22, 0x3F, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08,
0x00, 0x05,
];
pub const STRINGS: [u8; 16] = [
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
pub const DESCRIPTORS: [u8; 66] = [0x01, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00,
0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22, 0x3F, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x05,
0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00,
0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22, 0x3F, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x05];
pub const STRINGS: [u8; 16] = [0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00];
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor {
b_device_class: 0x0,
b_device_sub_class: 0x0,
id_vendor: 0x0AE4,
id_product: 0x0003,
bcd_device: 0x0102,
i_manufacturer: "TAITO",
i_product: "Densha de Go! Plug & Play",
i_serial_number: "DGOC-44U",
};
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor{b_device_class: 0x0, b_device_sub_class: 0x0, id_vendor: 0x0AE4, id_product: 0x0003, bcd_device: 0x0102, i_manufacturer: "TAITO", i_product: "Densha de Go! Plug & Play", i_serial_number: "DGOC-44U"};
pub const HID_REPORT_DESCRIPTOR: [u8; 63] = [
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x09, 0x04, // Usage (Joystick)
0xA1, 0x01, // Collection (Application)
0x09, 0x01, // Usage (Pointer)
0xA1, 0x00, // Collection (Physical)
0x09, 0x30, // Usage (X)
0x09, 0x31, // Usage (Y)
0x15, 0x00, // Logical Minimum (0)
0x26, 0xFF, 0x00, // Logical Maximum (255)
0x75, 0x08, // Report Size (8)
0x95, 0x02, // Report Count (2)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0xC0, // End Collection
0x75, 0x08, // Report Size (8)
0x95, 0x01, // Report Count (1)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x05, 0x09, // Usage Page (Button)
0x19, 0x01, // Usage Minimum (0x01)
0x29, 0x06, // Usage Maximum (0x06)
0x15, 0x00, // Logical Minimum (0)
0x25, 0x01, // Logical Maximum (1)
0x35, 0x00, // Physical Minimum (0)
0x45, 0x01, // Physical Maximum (1)
0x75, 0x01, // Report Size (1)
0x95, 0x06, // Report Count (6)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x95, 0x02, // Report Count (2)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x75, 0x08, // Report Size (8)
0x95, 0x02, // Report Count (2)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0xC0, // End Collection
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x09, 0x04, // Usage (Joystick)
0xA1, 0x01, // Collection (Application)
0x09, 0x01, // Usage (Pointer)
0xA1, 0x00, // Collection (Physical)
0x09, 0x30, // Usage (X)
0x09, 0x31, // Usage (Y)
0x15, 0x00, // Logical Minimum (0)
0x26, 0xFF, 0x00, // Logical Maximum (255)
0x75, 0x08, // Report Size (8)
0x95, 0x02, // Report Count (2)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0xC0, // End Collection
0x75, 0x08, // Report Size (8)
0x95, 0x01, // Report Count (1)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x05, 0x09, // Usage Page (Button)
0x19, 0x01, // Usage Minimum (0x01)
0x29, 0x06, // Usage Maximum (0x06)
0x15, 0x00, // Logical Minimum (0)
0x25, 0x01, // Logical Maximum (1)
0x35, 0x00, // Physical Minimum (0)
0x45, 0x01, // Physical Maximum (1)
0x75, 0x01, // Report Size (1)
0x95, 0x06, // Report Count (6)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x95, 0x02, // Report Count (2)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x75, 0x08, // Report Size (8)
0x95, 0x02, // Report Count (2)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0xC0 // End Collection
];
const POWER_NOTCHES: [u8; 6] = [0x81, 0x6D, 0x54, 0x3F, 0x21, 0x00];
@ -88,40 +76,20 @@ pub fn update_gadget(state: &mut ControllerState) {
// Calculate data for buttons
let mut buttons = Buttons::NONE;
if state.button_a {
buttons.insert(Buttons::A)
}
if state.button_b {
buttons.insert(Buttons::B)
}
if state.button_c {
buttons.insert(Buttons::C)
}
if state.button_d {
buttons.insert(Buttons::D)
}
if state.button_select {
buttons.insert(Buttons::SELECT)
}
if state.button_start {
buttons.insert(Buttons::START)
}
if state.button_up {
buttons.insert(Buttons::UP)
}
if state.button_down {
buttons.insert(Buttons::DOWN)
}
if state.button_left {
buttons.insert(Buttons::LEFT)
}
if state.button_right {
buttons.insert(Buttons::RIGHT)
}
if state.button_a { buttons.insert(Buttons::A) }
if state.button_b { buttons.insert(Buttons::B) }
if state.button_c { buttons.insert(Buttons::C) }
if state.button_d { buttons.insert(Buttons::D) }
if state.button_select { buttons.insert(Buttons::SELECT) }
if state.button_start { buttons.insert(Buttons::START) }
if state.button_up { buttons.insert(Buttons::UP) }
if state.button_down { buttons.insert(Buttons::DOWN) }
if state.button_left { buttons.insert(Buttons::LEFT) }
if state.button_right { buttons.insert(Buttons::RIGHT) }
// Assemble data and send it to gadget
let data = [brake, power, 0, buttons.bits, 0, 0];
if let Ok(mut file) = File::create(ENDPOINT1) {
file.write(&data).ok();
}
}
}

View file

@ -1,377 +0,0 @@
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT0, ENDPOINT1};
use crate::controller::physical::ControllerState;
use bitflags::bitflags;
use std::fs::File;
use std::io::Write;
pub const DESCRIPTORS: [u8; 80] = [
0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x00, 0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22,
0x94, 0x00, 0x07, 0x05, 0x02, 0x03, 0x40, 0x00, 0x05, 0x07, 0x05, 0x81, 0x03, 0x40, 0x00, 0x05,
0x09, 0x04, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x00, 0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22,
0x94, 0x00, 0x07, 0x05, 0x02, 0x03, 0x40, 0x00, 0x05, 0x07, 0x05, 0x81, 0x03, 0x40, 0x00, 0x05,
];
pub const STRINGS: [u8; 16] = [
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor {
b_device_class: 0x0,
b_device_sub_class: 0x0,
id_vendor: 0x054C,
id_product: 0x0268,
bcd_device: 0x0100,
i_manufacturer: "TAITO",
i_product: "Densha de Go! Plug & Play (PS1 Two Handle mode)",
i_serial_number: "SLPH-00051",
};
pub const HID_REPORT_DESCRIPTOR: [u8; 148] = [
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x09, 0x04, // Usage (Joystick)
0xA1, 0x01, // Collection (Physical)
0xA1, 0x02, // Collection (Application)
0x85, 0x01, // Report ID (1)
0x75, 0x08, // Report Size (8)
0x95, 0x01, // Report Count (1)
0x15, 0x00, // Logical Minimum (0)
0x26, 0xFF, 0x00, // Logical Maximum (255)
0x81, 0x03, // Input (Const,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
// NOTE: reserved byte
0x75, 0x01, // Report Size (1)
0x95, 0x13, // Report Count (19)
0x15, 0x00, // Logical Minimum (0)
0x25, 0x01, // Logical Maximum (1)
0x35, 0x00, // Physical Minimum (0)
0x45, 0x01, // Physical Maximum (1)
0x05, 0x09, // Usage Page (Button)
0x19, 0x01, // Usage Minimum (0x01)
0x29, 0x13, // Usage Maximum (0x13)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x75, 0x01, // Report Size (1)
0x95, 0x0D, // Report Count (13)
0x06, 0x00, 0xFF, // Usage Page (Vendor Defined 0xFF00)
0x81, 0x03, // Input (Const,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
// NOTE: 32 bit integer, where 0:18 are buttons and 19:31 are reserved
0x15, 0x00, // Logical Minimum (0)
0x26, 0xFF, 0x00, // Logical Maximum (255)
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x09, 0x01, // Usage (Pointer)
0xA1, 0x00, // Collection (Undefined)
0x75, 0x08, // Report Size (8)
0x95, 0x04, // Report Count (4)
0x35, 0x00, // Physical Minimum (0)
0x46, 0xFF, 0x00, // Physical Maximum (255)
0x09, 0x30, // Usage (X)
0x09, 0x31, // Usage (Y)
0x09, 0x32, // Usage (Z)
0x09, 0x35, // Usage (Rz)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
// NOTE: four joysticks
0xC0, // End Collection
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x75, 0x08, // Report Size (8)
0x95, 0x27, // Report Count (39)
0x09, 0x01, // Usage (Pointer)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x75, 0x08, // Report Size (8)
0x95, 0x30, // Report Count (48)
0x09, 0x01, // Usage (Pointer)
0x91,
0x02, // Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x75, 0x08, // Report Size (8)
0x95, 0x30, // Report Count (48)
0x09, 0x01, // Usage (Pointer)
0xB1,
0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0xC0, // End Collection
0xA1, 0x02, // Collection (Application)
0x85, 0x02, // Report ID (2)
0x75, 0x08, // Report Size (8)
0x95, 0x30, // Report Count (48)
0x09, 0x01, // Usage (Pointer)
0xB1,
0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0xC0, // End Collection
0xA1, 0x02, // Collection (Application)
0x85, 0xEE, // Report ID (238)
0x75, 0x08, // Report Size (8)
0x95, 0x30, // Report Count (48)
0x09, 0x01, // Usage (Pointer)
0xB1,
0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0xC0, // End Collection
0xA1, 0x02, // Collection (Application)
0x85, 0xEF, // Report ID (239)
0x75, 0x08, // Report Size (8)
0x95, 0x30, // Report Count (48)
0x09, 0x01, // Usage (Pointer)
0xB1,
0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0xC0, // End Collection
0xC0, // End Collection
];
const F2_REPORT: [u8; 64] = [
0xF2, 0xFF, 0xFF, 0x0, 0x0, 0x6, 0xF5, 0x48, 0xE2, 0x49, 0x0, 0x3, 0x50, 0x81, 0xD8, 0x1, 0x8A,
0x13, 0x0, 0x0, 0x0, 0x0, 0x4, 0x0, 0x2, 0x2, 0x2, 0x2, 0x0, 0x0, 0x0, 0x4, 0x4, 0x4, 0x4, 0x0,
0x0, 0x4, 0x0, 0x1, 0x2, 0x7, 0x0, 0x17, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
];
const F5_REPORT: [u8; 64] = [
0x1, 0x0, 0x0, 0x23, 0x6, 0x7C, 0xB9, 0xB, 0xE2, 0x49, 0x0, 0x3, 0x50, 0x81, 0xD8, 0x1, 0x8A,
0x13, 0x0, 0x0, 0x0, 0x0, 0x4, 0x0, 0x2, 0x2, 0x2, 0x2, 0x0, 0x0, 0x0, 0x4, 0x4, 0x4, 0x4, 0x0,
0x0, 0x4, 0x0, 0x1, 0x2, 0x7, 0x0, 0x17, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
];
bitflags! {
struct Buttons1: u8 {
const NONE = 0;
const SELECT = 1;
const L3 = 2;
const R3 = 4;
const START = 8;
const UP = 16;
const RIGHT = 32;
const DOWN = 64;
const LEFT = 128;
}
struct Buttons2: u8 {
const NONE = 0;
const L2 = 1;
const R2 = 2;
const L1 = 4;
const R1 = 8;
const TRIANGLE = 16;
const CIRCLE = 32;
const CROSS = 64;
const SQUARE = 128;
}
}
pub fn update_gadget(state: &mut ControllerState) {
let mut buttons1 = Buttons1::NONE;
let mut buttons2 = Buttons2::NONE;
// If D is pressed, D-pad mode is active
if !state.button_d {
// Calculate data for handles
buttons1.insert(Buttons1::UP | Buttons1::DOWN);
match state.power {
0 => {
buttons1.insert(Buttons1::LEFT | Buttons1::RIGHT);
}
1 => {
buttons1.insert(Buttons1::RIGHT);
buttons2.insert(Buttons2::TRIANGLE);
}
2 => {
buttons1.insert(Buttons1::RIGHT);
}
3 => {
buttons1.insert(Buttons1::LEFT);
buttons2.insert(Buttons2::TRIANGLE);
}
4 => {
buttons1.insert(Buttons1::LEFT);
}
_ => {
buttons2.insert(Buttons2::TRIANGLE);
}
}
match state.brake {
0 => {
buttons2.insert(Buttons2::L2 | Buttons2::R1 | Buttons2::R2);
}
1 => {
buttons2.insert(Buttons2::L1 | Buttons2::R1 | Buttons2::R2);
}
2 => {
buttons2.insert(Buttons2::R1 | Buttons2::R2);
}
3 => {
buttons2.insert(Buttons2::L1 | Buttons2::L2 | Buttons2::R2);
}
4 => {
buttons2.insert(Buttons2::L2 | Buttons2::R2);
}
5 => {
buttons2.insert(Buttons2::L1 | Buttons2::R2);
}
6 => {
buttons2.insert(Buttons2::R2);
}
7 => {
buttons2.insert(Buttons2::L1 | Buttons2::L2 | Buttons2::R1);
}
8 => {
buttons2.insert(Buttons2::L2 | Buttons2::R1);
}
_ => (),
}
} else {
// D-pad mode
if state.button_up {
buttons1.insert(Buttons1::UP)
}
if state.button_down {
buttons1.insert(Buttons1::DOWN)
}
if state.button_left {
buttons1.insert(Buttons1::LEFT)
}
if state.button_right {
buttons1.insert(Buttons1::RIGHT)
}
}
// Calculate data for buttons
if state.button_a {
buttons2.insert(Buttons2::SQUARE)
}
if state.button_b {
buttons2.insert(Buttons2::CROSS)
}
if state.button_c {
buttons2.insert(Buttons2::CIRCLE)
}
if state.button_start {
buttons1.insert(Buttons1::START)
}
if state.button_select {
buttons1.insert(Buttons1::SELECT)
}
let btn_up = if buttons1.contains(Buttons1::UP) {
0xFF
} else {
0x0
};
let btn_right = if buttons1.contains(Buttons1::RIGHT) {
0xFF
} else {
0x0
};
let btn_down = if buttons1.contains(Buttons1::DOWN) {
0xFF
} else {
0x0
};
let btn_left = if buttons1.contains(Buttons1::LEFT) {
0xFF
} else {
0x0
};
let btn_l2 = if buttons2.contains(Buttons2::L2) {
0xFF
} else {
0x0
};
let btn_r2 = if buttons2.contains(Buttons2::R2) {
0xFF
} else {
0x0
};
let btn_l1 = if buttons2.contains(Buttons2::L1) {
0xFF
} else {
0x0
};
let btn_r1 = if buttons2.contains(Buttons2::R1) {
0xFF
} else {
0x0
};
let btn_triangle = if buttons2.contains(Buttons2::TRIANGLE) {
0xFF
} else {
0x0
};
let btn_circle = if buttons2.contains(Buttons2::CIRCLE) {
0xFF
} else {
0x0
};
let btn_cross = if buttons2.contains(Buttons2::CROSS) {
0xFF
} else {
0x0
};
let btn_square = if buttons2.contains(Buttons2::SQUARE) {
0xFF
} else {
0x0
};
// Assemble data and send it to gadget
let data = [
0x1,
0x0,
buttons1.bits,
buttons2.bits,
0x0,
0x0,
0x80,
0x80,
0x80,
0x80,
0x0,
0x0,
0x0,
0x0,
btn_up,
btn_right,
btn_down,
btn_left,
btn_l2,
btn_r2,
btn_l1,
btn_r1,
btn_triangle,
btn_circle,
btn_cross,
btn_square,
0x0,
0x0,
0x0,
0x3,
0xEF,
0x14,
0x0,
0x0,
0x0,
0x0,
0x23,
0x1A,
0x77,
0x1,
0x81,
0x1,
0xFE,
0x1,
0xFE,
0x1,
0xFE,
0x1,
0xFE,
];
if let Ok(mut file) = File::create(ENDPOINT1) {
file.write(&data).ok();
}
}
pub fn handle_ctrl_transfer(data: &[u8]) {
if data[1] == 1 && data[2] == 0xF2 {
// Init 1
if let Ok(mut file) = File::create(ENDPOINT0) {
file.write(&F2_REPORT).unwrap();
}
} else if data[1] == 1 && data[2] == 0xF5 {
// Init 2
if let Ok(mut file) = File::create(ENDPOINT0) {
file.write(&F5_REPORT).unwrap();
}
}
}

View file

@ -1,29 +1,18 @@
use std::fs::File;
use std::io::Write;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
use crate::controller::physical::ControllerState;
use bitflags::bitflags;
use crate::controller::physical::ControllerState;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
pub const DESCRIPTORS: [u8; 48] = [
0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
];
pub const STRINGS: [u8; 16] = [
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
pub const DESCRIPTORS: [u8; 48] = [0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14];
pub const STRINGS: [u8; 16] = [0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00];
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor {
b_device_class: 0x00,
b_device_sub_class: 0x0,
id_vendor: 0x0AE4,
id_product: 0x0101,
bcd_device: 0x0400,
i_manufacturer: "TAITO",
i_product: "Densha de Go! Plug & Play (MTC P4/B2-B7 mode)",
i_serial_number: "SOTP-031201",
};
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor{b_device_class: 0x00, b_device_sub_class: 0x0, id_vendor: 0x0AE4, id_product: 0x0101, bcd_device: 0x0400, i_manufacturer: "TAITO", i_product: "Densha de Go! Plug & Play (MTC P4/B2-B7 mode)", i_serial_number: "SOTP-031201"};
const POWER_NOTCHES: [u8; 6] = [0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0C];
const BRAKE_NOTCHES: [u8; 10] = [0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x02, 0x02, 0x01];
@ -79,36 +68,16 @@ pub fn update_gadget(state: &mut ControllerState) {
state.reverser = 0x40;
state.combo = true;
}
if !state.combo && state.button_a {
buttons1.insert(Buttons1::A)
}
if state.button_b {
buttons1.insert(Buttons1::B)
}
if state.button_c {
buttons1.insert(Buttons1::C)
}
if !state.combo && state.button_d {
buttons1.insert(Buttons1::D)
}
if !state.combo && state.button_up {
buttons2.insert(Buttons2::UP)
}
if !state.combo && state.button_down {
buttons2.insert(Buttons2::DOWN)
}
if !state.combo && state.button_left {
buttons2.insert(Buttons2::LEFT)
}
if state.button_right {
buttons2.insert(Buttons2::RIGHT)
}
if state.button_start {
buttons2.insert(Buttons2::START)
}
if !state.combo && state.button_select_hold {
buttons2.insert(Buttons2::SELECT)
}
if !state.combo && state.button_a { buttons1.insert(Buttons1::A) }
if state.button_b { buttons1.insert(Buttons1::B) }
if !state.combo && state.button_c { buttons1.insert(Buttons1::C) }
if state.button_d { buttons1.insert(Buttons1::D) }
if !state.combo && state.button_up { buttons2.insert(Buttons2::UP) }
if !state.combo && state.button_down { buttons2.insert(Buttons2::DOWN) }
if !state.combo && state.button_left { buttons2.insert(Buttons2::LEFT) }
if state.button_right { buttons2.insert(Buttons2::RIGHT) }
if state.button_start { buttons2.insert(Buttons2::START) }
if !state.combo && state.button_select_hold { buttons2.insert(Buttons2::SELECT) }
// Assemble data and send it to endpoint
let data = [0x1, state.reverser + handle, buttons1.bits, buttons2.bits];

View file

@ -1,29 +1,18 @@
use std::fs::File;
use std::io::Write;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
use crate::controller::physical::ControllerState;
use bitflags::bitflags;
use crate::controller::physical::ControllerState;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
pub const DESCRIPTORS: [u8; 48] = [
0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
];
pub const STRINGS: [u8; 16] = [
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
pub const DESCRIPTORS: [u8; 48] = [0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14];
pub const STRINGS: [u8; 16] = [0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00];
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor {
b_device_class: 0x00,
b_device_sub_class: 0x0,
id_vendor: 0x0AE4,
id_product: 0x0101,
bcd_device: 0x0300,
i_manufacturer: "TAITO",
i_product: "Densha de Go! Plug & Play (MTC P4/B7 mode)",
i_serial_number: "SOTP-031201",
};
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor{b_device_class: 0x00, b_device_sub_class: 0x0, id_vendor: 0x0AE4, id_product: 0x0101, bcd_device: 0x0102, i_manufacturer: "TAITO", i_product: "Densha de Go! Plug & Play (MTC P4/B7 mode)", i_serial_number: "SOTP-031201"};
const POWER_NOTCHES: [u8; 6] = [0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0D];
const BRAKE_NOTCHES: [u8; 10] = [0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x02, 0x01];
@ -79,40 +68,20 @@ pub fn update_gadget(state: &mut ControllerState) {
state.reverser = 0x40;
state.combo = true;
}
if !state.combo && state.button_a {
buttons1.insert(Buttons1::A)
}
if state.button_b {
buttons1.insert(Buttons1::B)
}
if state.button_c {
buttons1.insert(Buttons1::C)
}
if !state.combo && state.button_d {
buttons1.insert(Buttons1::D)
}
if !state.combo && state.button_up {
buttons2.insert(Buttons2::UP)
}
if !state.combo && state.button_down {
buttons2.insert(Buttons2::DOWN)
}
if !state.combo && state.button_left {
buttons2.insert(Buttons2::LEFT)
}
if state.button_right {
buttons2.insert(Buttons2::RIGHT)
}
if state.button_start {
buttons2.insert(Buttons2::START)
}
if !state.combo && state.button_select_hold {
buttons2.insert(Buttons2::SELECT)
}
if !state.combo && state.button_a { buttons1.insert(Buttons1::A) }
if state.button_b { buttons1.insert(Buttons1::B) }
if !state.combo && state.button_c { buttons1.insert(Buttons1::C) }
if state.button_d { buttons1.insert(Buttons1::D) }
if !state.combo && state.button_up { buttons2.insert(Buttons2::UP) }
if !state.combo && state.button_down { buttons2.insert(Buttons2::DOWN) }
if !state.combo && state.button_left { buttons2.insert(Buttons2::LEFT) }
if state.button_right { buttons2.insert(Buttons2::RIGHT) }
if state.button_start { buttons2.insert(Buttons2::START) }
if !state.combo && state.button_select_hold { buttons2.insert(Buttons2::SELECT) }
// Assemble data and send it to endpoint
let data = [0x1, state.reverser + handle, buttons1.bits, buttons2.bits];
if let Ok(mut file) = File::create(ENDPOINT1) {
file.write(&data).ok();
}
}
}

View file

@ -1,29 +1,18 @@
use std::fs::File;
use std::io::Write;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
use crate::controller::physical::ControllerState;
use bitflags::bitflags;
use crate::controller::physical::ControllerState;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
pub const DESCRIPTORS: [u8; 48] = [
0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
];
pub const STRINGS: [u8; 16] = [
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
pub const DESCRIPTORS: [u8; 48] = [0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14];
pub const STRINGS: [u8; 16] = [0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00];
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor {
b_device_class: 0x00,
b_device_sub_class: 0x0,
id_vendor: 0x1C06,
id_product: 0x77A7,
bcd_device: 0x0202,
i_manufacturer: "TAITO",
i_product: "Densha de Go! Plug & Play (MTC P5/B5 mode)",
i_serial_number: "SOTP-031201",
};
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor{b_device_class: 0x00, b_device_sub_class: 0x0, id_vendor: 0x1C06, id_product: 0x77A7, bcd_device: 0x0102, i_manufacturer: "TAITO", i_product: "Densha de Go! Plug & Play (MTC P5/B5 mode)", i_serial_number: "SOTP-031201"};
const POWER_NOTCHES: [u8; 6] = [0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C];
const BRAKE_NOTCHES: [u8; 10] = [0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x02, 0x02, 0x02, 0x01];
@ -79,40 +68,20 @@ pub fn update_gadget(state: &mut ControllerState) {
state.reverser = 0x10;
state.combo = true;
}
if !state.combo && state.button_a {
buttons1.insert(Buttons1::A)
}
if state.button_b {
buttons1.insert(Buttons1::B)
}
if state.button_c {
buttons1.insert(Buttons1::C)
}
if !state.combo && state.button_d {
buttons1.insert(Buttons1::D)
}
if !state.combo && state.button_up {
buttons2.insert(Buttons2::UP)
}
if !state.combo && state.button_down {
buttons2.insert(Buttons2::DOWN)
}
if !state.combo && state.button_left {
buttons2.insert(Buttons2::LEFT)
}
if state.button_right {
buttons2.insert(Buttons2::RIGHT)
}
if state.button_start {
buttons2.insert(Buttons2::START)
}
if !state.combo && state.button_select_hold {
buttons2.insert(Buttons2::SELECT)
}
if !state.combo && state.button_a { buttons1.insert(Buttons1::A) }
if state.button_b { buttons1.insert(Buttons1::B) }
if !state.combo && state.button_c { buttons1.insert(Buttons1::C) }
if state.button_d { buttons1.insert(Buttons1::D) }
if !state.combo && state.button_up { buttons2.insert(Buttons2::UP) }
if !state.combo && state.button_down { buttons2.insert(Buttons2::DOWN) }
if !state.combo && state.button_left { buttons2.insert(Buttons2::LEFT) }
if state.button_right { buttons2.insert(Buttons2::RIGHT) }
if state.button_start { buttons2.insert(Buttons2::START) }
if !state.combo && state.button_select_hold { buttons2.insert(Buttons2::SELECT) }
// Assemble data and send it to endpoint
let data = [0x1, state.reverser + handle, buttons1.bits, buttons2.bits];
if let Ok(mut file) = File::create(ENDPOINT1) {
file.write(&data).ok();
}
}
}

View file

@ -1,29 +1,18 @@
use std::fs::File;
use std::io::Write;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
use crate::controller::physical::ControllerState;
use bitflags::bitflags;
use crate::controller::physical::ControllerState;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
pub const DESCRIPTORS: [u8; 48] = [
0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
];
pub const STRINGS: [u8; 16] = [
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
pub const DESCRIPTORS: [u8; 48] = [0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14];
pub const STRINGS: [u8; 16] = [0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00];
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor {
b_device_class: 0x00,
b_device_sub_class: 0x0,
id_vendor: 0x0AE4,
id_product: 0x0101,
bcd_device: 0x0800,
i_manufacturer: "TAITO",
i_product: "Densha de Go! Plug & Play (MTC P5/B7 mode)",
i_serial_number: "SOTP-031201",
};
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor{b_device_class: 0x00, b_device_sub_class: 0x0, id_vendor: 0x0AE4, id_product: 0x0101, bcd_device: 0x0102, i_manufacturer: "TAITO", i_product: "Densha de Go! Plug & Play (MTC P5/B7 mode)", i_serial_number: "SOTP-031201"};
const POWER_NOTCHES: [u8; 6] = [0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E];
const BRAKE_NOTCHES: [u8; 10] = [0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x02, 0x01];
@ -79,40 +68,20 @@ pub fn update_gadget(state: &mut ControllerState) {
state.reverser = 0x40;
state.combo = true;
}
if !state.combo && state.button_a {
buttons1.insert(Buttons1::A)
}
if state.button_b {
buttons1.insert(Buttons1::B)
}
if state.button_c {
buttons1.insert(Buttons1::C)
}
if !state.combo && state.button_d {
buttons1.insert(Buttons1::D)
}
if !state.combo && state.button_up {
buttons2.insert(Buttons2::UP)
}
if !state.combo && state.button_down {
buttons2.insert(Buttons2::DOWN)
}
if !state.combo && state.button_left {
buttons2.insert(Buttons2::LEFT)
}
if state.button_right {
buttons2.insert(Buttons2::RIGHT)
}
if state.button_start {
buttons2.insert(Buttons2::START)
}
if !state.combo && state.button_select_hold {
buttons2.insert(Buttons2::SELECT)
}
if !state.combo && state.button_a { buttons1.insert(Buttons1::A) }
if state.button_b { buttons1.insert(Buttons1::B) }
if !state.combo && state.button_c { buttons1.insert(Buttons1::C) }
if state.button_d { buttons1.insert(Buttons1::D) }
if !state.combo && state.button_up { buttons2.insert(Buttons2::UP) }
if !state.combo && state.button_down { buttons2.insert(Buttons2::DOWN) }
if !state.combo && state.button_left { buttons2.insert(Buttons2::LEFT) }
if state.button_right { buttons2.insert(Buttons2::RIGHT) }
if state.button_start { buttons2.insert(Buttons2::START) }
if !state.combo && state.button_select_hold { buttons2.insert(Buttons2::SELECT) }
// Assemble data and send it to endpoint
let data = [0x1, state.reverser + handle, buttons1.bits, buttons2.bits];
if let Ok(mut file) = File::create(ENDPOINT1) {
file.write(&data).ok();
}
}
}

View file

@ -1,29 +1,18 @@
use std::fs::File;
use std::io::Write;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
use crate::controller::physical::ControllerState;
use bitflags::bitflags;
use crate::controller::physical::ControllerState;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
pub const DESCRIPTORS: [u8; 48] = [
0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
];
pub const STRINGS: [u8; 16] = [
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
pub const DESCRIPTORS: [u8; 48] = [0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14];
pub const STRINGS: [u8; 16] = [0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00];
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor {
b_device_class: 0xFF,
b_device_sub_class: 0x4,
id_vendor: 0x0AE4,
id_product: 0x0004,
bcd_device: 0x0102,
i_manufacturer: "TAITO",
i_product: "Densha de Go! Plug & Play (Type 2 mode)",
i_serial_number: "TCPP20010",
};
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor{b_device_class: 0xFF, b_device_sub_class: 0x4, id_vendor: 0x0AE4, id_product: 0x0004, bcd_device: 0x0102, i_manufacturer: "TAITO", i_product: "Densha de Go! Plug & Play (Type 2 mode)", i_serial_number: "TCPP20010"};
const POWER_NOTCHES: [u8; 6] = [0x81, 0x6D, 0x54, 0x3F, 0x21, 0x00];
const BRAKE_NOTCHES: [u8; 10] = [0x79, 0x8A, 0x94, 0x9A, 0xA2, 0xA8, 0xAF, 0xB2, 0xB5, 0xB9];
@ -47,51 +36,23 @@ pub fn update_gadget(state: &mut ControllerState) {
// Calculate data for buttons
let mut buttons = Buttons::NONE;
if state.button_a {
buttons.insert(Buttons::A)
}
if state.button_b {
buttons.insert(Buttons::B)
}
if state.button_c {
buttons.insert(Buttons::C)
}
if state.button_d {
buttons.insert(Buttons::D)
}
if state.button_select {
buttons.insert(Buttons::SELECT)
}
if state.button_start {
buttons.insert(Buttons::START)
}
if state.button_a { buttons.insert(Buttons::A) }
if state.button_b { buttons.insert(Buttons::B) }
if state.button_c { buttons.insert(Buttons::C) }
if state.button_d { buttons.insert(Buttons::D) }
if state.button_select { buttons.insert(Buttons::SELECT) }
if state.button_start { buttons.insert(Buttons::START) }
// Calculate data for D-pad
let mut dpad: u8 = 0x8;
if state.button_up {
dpad = 0x0
}
if state.button_down {
dpad = 0x4
}
if state.button_left {
dpad = 0x6
}
if state.button_right {
dpad = 0x2
}
if state.button_up & state.button_left {
dpad = 0x7
}
if state.button_up & state.button_right {
dpad = 0x1
}
if state.button_down & state.button_left {
dpad = 0x5
}
if state.button_down & state.button_right {
dpad = 0x3
}
if state.button_up { dpad = 0x0 }
if state.button_down { dpad = 0x4 }
if state.button_left { dpad = 0x6 }
if state.button_right { dpad = 0x2 }
if state.button_up & state.button_left { dpad = 0x7 }
if state.button_up & state.button_right { dpad = 0x1 }
if state.button_down & state.button_left { dpad = 0x5 }
if state.button_down & state.button_right { dpad = 0x3 }
// Assemble data and send it to endpoint
let data = [0x1, brake, power, 0xFF, dpad, buttons.bits];

View file

@ -1,29 +1,18 @@
use std::fs::File;
use std::io::Write;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
use crate::controller::physical::ControllerState;
use bitflags::bitflags;
use crate::controller::physical::ControllerState;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
pub const DESCRIPTORS: [u8; 48] = [
0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00, 0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
];
pub const STRINGS: [u8; 16] = [
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
pub const DESCRIPTORS: [u8; 48] = [0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14,
0x09, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x14];
pub const STRINGS: [u8; 16] = [0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00];
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor {
b_device_class: 0xFF,
b_device_sub_class: 0x5,
id_vendor: 0x0AE4,
id_product: 0x0005,
bcd_device: 0x0102,
i_manufacturer: "TAITO",
i_product: "Densha de Go! Plug & Play (Shinkansen mode)",
i_serial_number: "TCPP20011",
};
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor{b_device_class: 0xFF, b_device_sub_class: 0x5, id_vendor: 0x0AE4, id_product: 0x0005, bcd_device: 0x0102, i_manufacturer: "TAITO", i_product: "Densha de Go! Plug & Play (Shinkansen mode)", i_serial_number: "TCPP20011"};
const POWER_NOTCHES: [u8; 6] = [0x12, 0x36, 0x5A, 0x90, 0xC6, 0xFB];
const BRAKE_NOTCHES: [u8; 10] = [0x1C, 0x38, 0x54, 0x70, 0x8B, 0xA7, 0xC3, 0xDF, 0xDF, 0xFB];
@ -47,55 +36,27 @@ pub fn update_gadget(state: &mut ControllerState) {
// Calculate data for buttons
let mut buttons = Buttons::NONE;
if state.button_a {
buttons.insert(Buttons::A)
}
if state.button_b {
buttons.insert(Buttons::B)
}
if state.button_c {
buttons.insert(Buttons::C)
}
if state.button_d {
buttons.insert(Buttons::D)
}
if state.button_select {
buttons.insert(Buttons::SELECT)
}
if state.button_start {
buttons.insert(Buttons::START)
}
if state.button_a { buttons.insert(Buttons::A) }
if state.button_b { buttons.insert(Buttons::B) }
if state.button_c { buttons.insert(Buttons::C) }
if state.button_d { buttons.insert(Buttons::D) }
if state.button_select { buttons.insert(Buttons::SELECT) }
if state.button_start { buttons.insert(Buttons::START) }
// Calculate data for D-pad
let mut dpad: u8 = 0x8;
if state.button_up {
dpad = 0x0
}
if state.button_down {
dpad = 0x4
}
if state.button_left {
dpad = 0x6
}
if state.button_right {
dpad = 0x2
}
if state.button_up & state.button_left {
dpad = 0x7
}
if state.button_up & state.button_right {
dpad = 0x1
}
if state.button_down & state.button_left {
dpad = 0x5
}
if state.button_down & state.button_right {
dpad = 0x3
}
if state.button_up { dpad = 0x0 }
if state.button_down { dpad = 0x4 }
if state.button_left { dpad = 0x6 }
if state.button_right { dpad = 0x2 }
if state.button_up & state.button_left { dpad = 0x7 }
if state.button_up & state.button_right { dpad = 0x1 }
if state.button_down & state.button_left { dpad = 0x5 }
if state.button_down & state.button_right { dpad = 0x3 }
// Assemble data and send it to endpoint
let data = [brake, power, 0xFF, dpad, buttons.bits, 0x0];
if let Ok(mut file) = File::create(ENDPOINT1) {
file.write(&data).ok();
}
}
}

View file

@ -0,0 +1,52 @@
use std::fs::File;
use std::io::{Write};
use crate::controller::physical::ControllerState;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
pub const DESCRIPTORS: [u8; 76] = [0x01, 0x00, 0x00, 0x00, 0x4C, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x03, 0xFF, 0x00, 0x00, 0x00,
0x07, 0x05, 0x82, 0x02, 0x20, 0x00, 0x00,
0x07, 0x05, 0x02, 0x02, 0x20, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x01,
0x09, 0x04, 0x00, 0x00, 0x03, 0xFF, 0x00, 0x00, 0x00,
0x07, 0x05, 0x82, 0x02, 0x20, 0x00, 0x00,
0x07, 0x05, 0x02, 0x02, 0x20, 0x00, 0x00,
0x07, 0x05, 0x81, 0x03, 0x08, 0x00, 0x01];
pub const STRINGS: [u8; 16] = [0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00];
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor{b_device_class: 0x02, b_device_sub_class: 0x0, id_vendor: 0x067B, id_product: 0x2303, bcd_device: 0x0102, i_manufacturer: "TAITO", i_product: "Densha de Go! Plug & Play (Master Controller II mode)", i_serial_number: "VOK-00106"};
const POWER_NOTCHES: [&str; 6] = ["TSA50", "TSA55", "TSA65", "TSA75", "TSA85", "TSA95"];
const BRAKE_NOTCHES: [&str; 10] = ["TSA50", "TSA45", "TSA35", "TSA25", "TSA15", "TSA05", "TSE99", "TSB40", "TSB30", "TSB20"];
const BUTTON_A: [&str; 2] = ["TSX00", "TSX99"];
const BUTTON_B: [&str; 2] = ["TSY00", "TSY99"];
const BUTTON_C: [&str; 2] = ["TSZ00", "TSZ99"];
const BUTTON_S: [&str; 2] = ["TSK00", "TSK99"];
pub fn update_gadget(state: &mut ControllerState) {
// Calculate data for handles
let mut handle = POWER_NOTCHES[state.power as usize];
if state.brake > 0 {
handle = BRAKE_NOTCHES[state.brake as usize];
}
// Calculate data for buttons
let button_a = if state.button_a {BUTTON_A[1]} else {BUTTON_A[0]};
let button_b = if state.button_b {BUTTON_B[1]} else {BUTTON_B[0]};
let button_c = if state.button_c {BUTTON_C[1]} else {BUTTON_C[0]};
let button_s = if state.button_d {BUTTON_S[1]} else {BUTTON_S[0]};
if let Ok(mut file) = File::create(ENDPOINT1) {
file.write(handle.as_bytes()).ok();
file.write(&[0xD]).ok();
file.write(button_a.as_bytes()).ok();
file.write(&[0xD]).ok();
file.write(button_b.as_bytes()).ok();
file.write(&[0xD]).ok();
file.write(button_c.as_bytes()).ok();
file.write(&[0xD]).ok();
file.write(button_s.as_bytes()).ok();
file.write(&[0xD]).ok();
}
}

View file

@ -1,79 +1,68 @@
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
use crate::controller::physical::ControllerState;
use bitflags::bitflags;
use std::fs::File;
use std::io::Write;
use std::io::{Write};
use bitflags::bitflags;
use crate::controller::physical::ControllerState;
use crate::controller::emulated::{DeviceDescriptor, ENDPOINT1};
pub const DESCRIPTORS: [u8; 80] = [
0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x00, 0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22,
0x5E, 0x00, 0x07, 0x05, 0x02, 0x03, 0x40, 0x00, 0x05, 0x07, 0x05, 0x81, 0x03, 0x40, 0x00, 0x05,
0x09, 0x04, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x00, 0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22,
0x5E, 0x00, 0x07, 0x05, 0x02, 0x03, 0x40, 0x00, 0x05, 0x07, 0x05, 0x81, 0x03, 0x40, 0x00, 0x05,
];
pub const STRINGS: [u8; 16] = [
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
pub const DESCRIPTORS: [u8; 80] = [0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x09, 0x04, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x00,
0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22, 0x5E, 0x00,
0x07, 0x05, 0x02, 0x03, 0x40, 0x00, 0x05,
0x07, 0x05, 0x81, 0x03, 0x40, 0x00, 0x05,
0x09, 0x04, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x00,
0x09, 0x21, 0x11, 0x01, 0x00, 0x01, 0x22, 0x5E, 0x00,
0x07, 0x05, 0x02, 0x03, 0x40, 0x00, 0x05,
0x07, 0x05, 0x81, 0x03, 0x40, 0x00, 0x05];
pub const STRINGS: [u8; 16] = [0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00];
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor {
b_device_class: 0x0,
b_device_sub_class: 0x0,
id_vendor: 0x33DD,
id_product: 0x0001,
bcd_device: 0x0106,
i_manufacturer: "TAITO",
i_product: "Densha de Go! Plug & Play (NS One Handle mode)",
i_serial_number: "ZKNS-001",
};
pub const DEVICE_DESCRIPTOR: DeviceDescriptor = DeviceDescriptor{b_device_class: 0x0, b_device_sub_class: 0x0, id_vendor: 0x33DD, id_product: 0x0001, bcd_device: 0x0106, i_manufacturer: "TAITO", i_product: "Densha de Go! Plug & Play (NS One Handle mode)", i_serial_number: "ZKNS-001"};
pub const HID_REPORT_DESCRIPTOR: [u8; 94] = [
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x09, 0x05, // Usage (Game Pad)
0xA1, 0x01, // Collection (Application)
0x15, 0x00, // Logical Minimum (0)
0x25, 0x01, // Logical Maximum (1)
0x35, 0x00, // Physical Minimum (0)
0x45, 0x01, // Physical Maximum (1)
0x75, 0x01, // Report Size (1)
0x95, 0x0E, // Report Count (14)
0x05, 0x09, // Usage Page (Button)
0x19, 0x01, // Usage Minimum (0x01)
0x29, 0x0E, // Usage Maximum (0x0E)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x95, 0x02, // Report Count (2)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x25, 0x07, // Logical Maximum (7)
0x46, 0x3B, 0x01, // Physical Maximum (315)
0x75, 0x04, // Report Size (4)
0x95, 0x01, // Report Count (1)
0x65, 0x14, // Unit (System: English Rotation, Length: Centimeter)
0x09, 0x39, // Usage (Hat switch)
0x81, 0x42, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)
0x65, 0x00, // Unit (None)
0x95, 0x01, // Report Count (1)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x26, 0xFF, 0x00, // Logical Maximum (255)
0x46, 0xFF, 0x00, // Physical Maximum (255)
0x09, 0x30, // Usage (X)
0x09, 0x31, // Usage (Y)
0x09, 0x32, // Usage (Z)
0x09, 0x35, // Usage (Rz)
0x75, 0x08, // Report Size (8)
0x95, 0x04, // Report Count (4)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x75, 0x08, // Report Size (8)
0x95, 0x01, // Report Count (1)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x0A, 0x4F, 0x48, // Usage (0x484F)
0x75, 0x08, // Report Size (8)
0x95, 0x08, // Report Count (8)
0xB1,
0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x0A, 0x4F, 0x48, // Usage (0x484F)
0x91,
0x02, // Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0xC0, // End Collection
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x09, 0x05, // Usage (Game Pad)
0xA1, 0x01, // Collection (Application)
0x15, 0x00, // Logical Minimum (0)
0x25, 0x01, // Logical Maximum (1)
0x35, 0x00, // Physical Minimum (0)
0x45, 0x01, // Physical Maximum (1)
0x75, 0x01, // Report Size (1)
0x95, 0x0E, // Report Count (14)
0x05, 0x09, // Usage Page (Button)
0x19, 0x01, // Usage Minimum (0x01)
0x29, 0x0E, // Usage Maximum (0x0E)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x95, 0x02, // Report Count (2)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x25, 0x07, // Logical Maximum (7)
0x46, 0x3B, 0x01, // Physical Maximum (315)
0x75, 0x04, // Report Size (4)
0x95, 0x01, // Report Count (1)
0x65, 0x14, // Unit (System: English Rotation, Length: Centimeter)
0x09, 0x39, // Usage (Hat switch)
0x81, 0x42, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)
0x65, 0x00, // Unit (None)
0x95, 0x01, // Report Count (1)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x26, 0xFF, 0x00, // Logical Maximum (255)
0x46, 0xFF, 0x00, // Physical Maximum (255)
0x09, 0x30, // Usage (X)
0x09, 0x31, // Usage (Y)
0x09, 0x32, // Usage (Z)
0x09, 0x35, // Usage (Rz)
0x75, 0x08, // Report Size (8)
0x95, 0x04, // Report Count (4)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x75, 0x08, // Report Size (8)
0x95, 0x01, // Report Count (1)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x0A, 0x4F, 0x48, // Usage (0x484F)
0x75, 0x08, // Report Size (8)
0x95, 0x08, // Report Count (8)
0xB1, 0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x0A, 0x4F, 0x48, // Usage (0x484F)
0x91, 0x02, // Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0xC0, // End Collection
];
const POWER_NOTCHES: [u8; 6] = [0x80, 0x9F, 0xB7, 0xCE, 0xE6, 0xFF];
@ -120,67 +109,28 @@ pub fn update_gadget(state: &mut ControllerState) {
buttons2.insert(Buttons2::HOME);
state.combo = true;
}
if state.button_a {
buttons1.insert(Buttons1::Y)
}
if state.button_b {
buttons1.insert(Buttons1::B)
}
if state.button_c {
buttons1.insert(Buttons1::A)
}
if state.button_d {
buttons1.insert(Buttons1::X)
}
if state.brake == 9 {
buttons1.insert(Buttons1::ZL)
}
if !state.combo && state.button_start {
buttons2.insert(Buttons2::START)
}
if !state.combo && state.button_select_hold {
buttons2.insert(Buttons2::SELECT)
}
if state.button_a { buttons1.insert(Buttons1::Y) }
if state.button_b { buttons1.insert(Buttons1::B) }
if state.button_c { buttons1.insert(Buttons1::A) }
if state.button_d { buttons1.insert(Buttons1::X) }
if state.brake == 9 { buttons1.insert(Buttons1::ZL) }
if !state.combo && state.button_start { buttons2.insert(Buttons2::START) }
if !state.combo && state.button_select_hold { buttons2.insert(Buttons2::SELECT) }
// Calculate data for D-pad
let mut dpad: u8 = 0xF;
if state.button_up {
dpad = 0x0
}
if state.button_down {
dpad = 0x4
}
if !state.combo && state.button_left {
dpad = 0x6
}
if !state.combo && state.button_right {
dpad = 0x2
}
if !state.combo && state.button_up & state.button_left {
dpad = 0x7
}
if !state.combo && state.button_up & state.button_right {
dpad = 0x1
}
if !state.combo && state.button_down & state.button_left {
dpad = 0x5
}
if !state.combo && state.button_down & state.button_right {
dpad = 0x3
}
if state.button_up { dpad = 0x0 }
if state.button_down { dpad = 0x4 }
if !state.combo && state.button_left { dpad = 0x6 }
if !state.combo && state.button_right { dpad = 0x2 }
if !state.combo && state.button_up & state.button_left { dpad = 0x7 }
if !state.combo && state.button_up & state.button_right { dpad = 0x1 }
if !state.combo && state.button_down & state.button_left { dpad = 0x5 }
if !state.combo && state.button_down & state.button_right { dpad = 0x3 }
// Assemble data and send it to gadget
let data = [
buttons1.bits,
buttons2.bits,
dpad,
0x80,
handle,
0x80,
0x80,
0x00,
];
let data = [buttons1.bits, buttons2.bits, dpad, 0x80, handle, 0x80, 0x80, 0x00];
if let Ok(mut file) = File::create(ENDPOINT1) {
file.write(&data).ok();
}
}
}

View file

@ -1,7 +1,7 @@
use std::fs::File;
use std::io::Result;
use std::io::Write;
use std::time::{Duration, Instant};
use std::io::Result;
use std::time::{Instant,Duration};
use evdev::Device;
use evdev::Key;
@ -30,34 +30,9 @@ pub struct ControllerState {
const HOLD_DELAY: Duration = Duration::from_millis(750);
const USED_KEYS: [Key; 26] = [
Key::KEY_0,
Key::KEY_1,
Key::KEY_2,
Key::KEY_3,
Key::KEY_4,
Key::KEY_5,
Key::KEY_B,
Key::KEY_C,
Key::KEY_D,
Key::KEY_E,
Key::KEY_F,
Key::KEY_G,
Key::KEY_H,
Key::KEY_I,
Key::KEY_J,
Key::KEY_P,
Key::KEY_SPACE,
Key::KEY_ENTER,
Key::KEY_A,
Key::KEY_Z,
Key::KEY_X,
Key::KEY_S,
Key::KEY_UP,
Key::KEY_DOWN,
Key::KEY_LEFT,
Key::KEY_RIGHT,
];
const USED_KEYS: [Key; 26] = [Key::KEY_0, Key::KEY_1, Key::KEY_2, Key::KEY_3, Key::KEY_4, Key::KEY_5,
Key::KEY_B, Key::KEY_C, Key::KEY_D, Key::KEY_E, Key::KEY_F, Key::KEY_G, Key::KEY_H, Key::KEY_I, Key::KEY_J, Key::KEY_P,
Key::KEY_SPACE, Key::KEY_ENTER, Key::KEY_A, Key::KEY_Z, Key::KEY_X, Key::KEY_S, Key::KEY_UP, Key::KEY_DOWN, Key::KEY_LEFT, Key::KEY_RIGHT];
pub fn init() -> Result<[Device; 2]> {
let d1 = Device::open("/dev/input/event1")?;
@ -80,90 +55,27 @@ pub fn get_state(state: &mut ControllerState, dev: &[Device; 2]) {
fn read_input(controller: &mut ControllerState, key: Key, value: bool) {
// Save input status to object for processing
match key {
Key::KEY_0 => {
if value {
controller.power = 0
}
}
Key::KEY_1 => {
if value {
controller.power = 1
}
}
Key::KEY_2 => {
if value {
controller.power = 2
}
}
Key::KEY_3 => {
if value {
controller.power = 3
}
}
Key::KEY_4 => {
if value {
controller.power = 4
}
}
Key::KEY_5 => {
if value {
controller.power = 5
}
}
Key::KEY_B => {
if value {
controller.brake = 0
}
}
Key::KEY_C => {
if value {
controller.brake = 1
}
}
Key::KEY_D => {
if value {
controller.brake = 2
}
}
Key::KEY_E => {
if value {
controller.brake = 3
}
}
Key::KEY_F => {
if value {
controller.brake = 4
}
}
Key::KEY_G => {
if value {
controller.brake = 5
}
}
Key::KEY_H => {
if value {
controller.brake = 6
}
}
Key::KEY_I => {
if value {
controller.brake = 7
}
}
Key::KEY_J => {
if value {
controller.brake = 8
}
}
Key::KEY_P => {
if value {
controller.brake = 9
}
}
Key::KEY_SPACE => {
Key::KEY_0=>if value {controller.power = 0},
Key::KEY_1=>if value {controller.power = 1},
Key::KEY_2=>if value {controller.power = 2},
Key::KEY_3=>if value {controller.power = 3},
Key::KEY_4=>if value {controller.power = 4},
Key::KEY_5=>if value {controller.power = 5},
Key::KEY_B=>if value {controller.brake = 0},
Key::KEY_C=>if value {controller.brake = 1},
Key::KEY_D=>if value {controller.brake = 2},
Key::KEY_E=>if value {controller.brake = 3},
Key::KEY_F=>if value {controller.brake = 4},
Key::KEY_G=>if value {controller.brake = 5},
Key::KEY_H=>if value {controller.brake = 6},
Key::KEY_I=>if value {controller.brake = 7},
Key::KEY_J=>if value {controller.brake = 8},
Key::KEY_P=>if value {controller.brake = 9},
Key::KEY_SPACE=> {
if !controller.button_select && value {
controller.button_select_time = Some(Instant::now());
} else if !value {
}
else if !value {
controller.button_select_time = None;
controller.combo = false;
}
@ -172,23 +84,23 @@ fn read_input(controller: &mut ControllerState, key: Key, value: bool) {
if let Some(time) = controller.button_select_time {
controller.button_select_hold = time.elapsed() > HOLD_DELAY && !controller.combo;
}
}
Key::KEY_ENTER => controller.button_start = value,
Key::KEY_A => controller.button_a = value,
Key::KEY_Z => controller.button_b = value,
Key::KEY_X => controller.button_c = value,
Key::KEY_S => controller.button_d = value,
Key::KEY_UP => controller.button_up = value,
Key::KEY_DOWN => controller.button_down = value,
Key::KEY_LEFT => controller.button_left = value,
Key::KEY_RIGHT => controller.button_right = value,
_ => (),
},
Key::KEY_ENTER=>controller.button_start = value,
Key::KEY_A=>controller.button_a = value,
Key::KEY_Z=>controller.button_b = value,
Key::KEY_X=>controller.button_c = value,
Key::KEY_S=>controller.button_d = value,
Key::KEY_UP=>controller.button_up = value,
Key::KEY_DOWN=>controller.button_down = value,
Key::KEY_LEFT=>controller.button_left = value,
Key::KEY_RIGHT=>controller.button_right = value,
_=>(),
}
}
pub fn set_lamp(status: bool) {
if let Ok(mut out) = File::create("/sys/class/leds/led2/brightness") {
out.write(if status { b"1" } else { b"0" }).ok();
out.write(if status {b"1"} else {b"0"}).ok();
}
/*else {
println!("WARNING: Could not set door lamp status!")
@ -197,7 +109,7 @@ pub fn set_lamp(status: bool) {
pub fn set_rumble(status: bool) {
if let Ok(mut out) = File::create("/sys/class/leds/led1/brightness") {
out.write(if status { b"1" } else { b"0" }).ok();
out.write(if status {b"1"} else {b"0"}).ok();
}
/*else {
println!("WARNING: Could not set rumble motor status!")

View file

@ -2,10 +2,10 @@ mod controller;
use std::io::Result;
use std::process::Command;
use std::thread::sleep;
use std::time::Duration;
use std::thread::sleep;
use controller::physical::{set_lamp, set_rumble};
use controller::physical::{set_lamp,set_rumble};
fn main() -> Result<()> {
match controller::physical::init() {
@ -18,6 +18,7 @@ fn main() -> Result<()> {
// Check selected controller model
if let Some(controller_model) = controller::emulated::set_model(&controller_state) {
// Stop main game
stop_game();
@ -42,15 +43,12 @@ fn main() -> Result<()> {
}
}
return Result::Ok(());
}
},
Err(_e) => println!("ddgo-pnp-controller: ERROR: Could not read input devices! Exiting."),
}
Ok(())
}
fn stop_game() {
Command::new("/etc/init.d/S99dgtype3")
.arg("stop")
.output()
.ok();
}
Command::new("/etc/init.d/S99dgtype3").arg("stop").output().ok();
}