dgf-texture-convert/README.md
2021-02-16 01:17:00 -07:00

27 lines
916 B
Markdown

Densha de Go! Final Texture Converter
=====================================
This program allows you to extract and inject textures for DDG Final.
Requirements
------------
Requires [LibDgf](https://github.com/GMMan/libdgf)
Usage
-----
The following commands are available. For arguments please use the `--help`
option.
- `convert-dat`: Unpacks a .DAT container of textures and converts everything
to PNG.
- `convert-txm`: Converts a single .TXM file to PNG.
- `replace-dat`: Imports and replaces a list of images into a .DAT file.
Requires a text file with a line for each texture to be replaced, consisting
of the index number and the path to the corresponding image (can be relative
to working directory).
Other
-----
There is some code for bulk convert all .DAT/.TXM files in a directory, along
with some code for Aqualead texture/image formats. Modify the program as
necessary yourself to use them.